Hello polycounters, so straight to the point. I am just acouple months away from finishing my senior year of highschool. Awhile back a professor at MMI "Madison Media Institute", the collage near me, told me that I can probably skip the collage faze if I really dig in and work hard. So with that goal in mind, I come to you polycount. Id like to know what it is my portfolio needs. My goal is to gather up all of your thoughts and then create a personal piece based on improving my weaknesses and showcasing my strengths. From there I would like to send out my portfolio to some of the big guys.
So here is what I have so far "website coming soon" -
"Not here to have some WarZ DayZ TDL fan boy fight, I was just contracted to do a few pieces."
I would say you're missing a full environment. You have a couple of props but no real scene. The interior of your tram has the potential to be turned into one. Or just a new one from scratch
I totally agree, the personal piece that I mentioned I want to do is going to be a full enviro for sure. Just kind of looking for what here isnt at a major studio level and what is so I know what to work on for the next piece.
Alrighty So I just built a portfolio website. Would still love to hear what its missing and what needs to be improved on, as well as thoughts on my resume: www.gabrielpriske3D.com
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