I got one on Saturday. I absolutely love it and it is a huge improvement over my old phone (a Blackjack). I didn't think to read the fine print on the pricing and ended up paying $400 for it, because I already had a contract with AT&T, so I couldn't get a discount on a new phone until my existing contract runs out. They…
Loving this but I believe the muddy colors get in the way. Don't make skin just darker brown in the shadows - it moves towards red due to subsurface scattering. Most shadows on skin are slightly glowing red and there is a clear red subsurface band along the shadow terminator. You can research but let me know if you'd like…
Heres some stuff that worked for me. Mind you I don't have student loans but I did have 2 car loans, 2 credit cards near maxed and a line of credit with the bank. I'm down to just the mortgage, and for the first time in my life I could sell my car(s) and make money on the deal. Soap Box: (come on you didn't think you'd get…
Very cool, can't wait for the highpoly sculpt, that'll be fun! A few things I noticed...You didn't sculpt the eye in there, gonna do that in the highpoly for baking? I think it would be neat to have separate geo for the eyeball and get a nice shader on it. Alternatively you could skip the eye (I notice a lot of people…
Hello everyone, I graduated a few months ago from a 3D art college program and of course I'd like to get to a point where I can get a job or internship in the industry. I have a preference for games but I'd be just as happy working in TV - I'm not really in a position to be picky :) I know my portfolio is generally not at…
I just switched over from OSX back to the world of Windows. What are some good programs that I might not be thinking of for Windows? Just wondering if anyone has any hidden gem type programs.
Look up post history of a member called @JacqueChoi . He's got a program of sorts for the beginner artist. Main idea is to make one small prop everyday. Just basic modeling, no baking or nothing. I think it's a really good idea. So first thing is to develop habit of consistently doing work. Next thing is learning to enjoy…
if you are using the procedural foliage spawners and interested in a faster workflow that doesn't require waiting for the spawners to think, it is possible to limit foliage placement per type using texture mask. You can create those in terrain gen software like world machine, world creator, etc (assuming you are using…