You are an application game designer with a passion for various genres of video games. You have a knack for coding and storytelling, and an understanding of the video game industry, market segments and target audiences. As an App Game Designer, you can expect to manage the App teams of programmers, artists, animators and…
Kabam is growing and were growing quickly. With offices in the Bay Area and internationally, we are growing at an exponential rate and this is just the beginning. Were building games that are changing how social games are played and the success of our games has established us as a definitive leader in the strategic…
I'd recommend just opening the first link on that first wiki page: https://polycount.com/discussion/177913/improving-readability-in-composition-01 Then start applying those ideas to your own images. You can do this very quickly if you scale the image way down to thumbnail size so it's low resolution and therefore quick to…
Job Description Hard Surface Character
Artist Visual Purple is
looking Hard Surface Character Artist, who is adept at creating complex robotic
and hard surface characters for Unreal Engine 4/Games. The ideal candidate
would have experience working with the Unreal Engine 4 and expert level proficiency
in Maya or Modo. The…
Studio: Atlantis 3D Studios Project: Project: Rialto Type: Profit Share (Core Team) Location: Remote About Us We’re an indie studio dedicated to recreating Renaissance Venice as it was in the late 15th century with engaging and fun gameplay and story to accompany it. As fans of history, and video games, we’re building…
Evolve Games is an indie studio founded 3 years ago. We're passionate about video games with great ambitions, ideas and a clear mind with respect to how we create our games. The objective to reach further every day, to make more and better games, games made for you, the players, games we'd love to be playing. That's what…
internships. i got an internship at soe for 3 months, which then lead to a contract position one year before graduating. so i was going to school and working at the same time. Apply to as many places as possible, i would usually go on a binge and apply to everyplace gamedevmap provided. For freelance its always good to…
@rafastrip How big is that model? If each of those bigger square are the equivalent of 1x1 blender unit/m the model would never fit in 1k texture unless you overlap it. To apply it correctly you should first set te texture size, then apply the checker map texture, and then apply the texel. Just in case, this addon is…
One thing that always baffles me is the smooth curve that so many artists apply to their work. It's aesthetically pleasing but I never understand how it's applied. It's hard to explain but I'll try: I want to make an outdoor scene with an old asphalt road that smoothly curves away in the distance, most likely applied with…
Gotta question about ZBrush masking. When I hold down control and drag, I get that nice masking box. When I hold down the spacebar I get that nice 4-arrow thingy that allows me to move that masking box anywhere I want it. Now, is there a way to essentially duplicate this masking box. Like I hold space, apply the mask where…