Hello! Firstly, thank you so much for taking the time to read this post! I am Robby Hwang, the assistant producer of an Advanced Gaming Project (AGP) called SWARM. Situated at the University of California, we are hoping to make this game a reality! We are looking for individuals who can take up the responsibilities one or…
Hi! Exor Studios is looking for an experienced 3D Animator and Rigger for The Riftbreaker. This job would require rigging and animating over 15 creatures in Blender or 3ds max (we prefer Blender though) Rigs and skeletons must be pretty basic for today’s standards - game spawns massive swarms of enemies so everything must…
My name is Paramjot, and I am 3D Rigger and Animator. I mainly work in Maya and can do artwork for Unity and Unreal Engine games and apps. I also have inhouse team, which can help in Concept Art + 3D Modeling and I can do Skinning, Rigging and Animations, so you can get full cycle development of a 3D Model with animations…
Could someone be interested in rigging two ready made characters and give them some simple animation sequences like: Idle Walk cycle Run cycle Hit with a "sword" ? Detailed description: One rig Two meshes 4 animations I have a project going on where we are now ready to experiment with the switching of meshes, clothing/gear…
Character Technical Artist CONTRACT-to-HIRE: starting as 12 month
contract Responsibilities: · Solve technical art problems centered
around characters and animation · Perform quality checks on rigs
and retargeting setups · Optimize rig and ragdoll
assets · Create documentation and provide
pipeline improvements · Integrate…
Yea typically you have 2-3 skeletons when you're working with IK and there is some kind of blending set up. FK: rotation only. IK: err.. your IK set up, typically this is never exported these bones are ignored or the FK bones are snapped/blended to its position. Its like a helper rig that never gets keyed. Resulting Bones:…
I suppose animation and rigging is really not necessary if its a simple pose, but for more complex poses I thought it might be necessary since it can be kind of a hassle to try and get clothes onto a pre-posed model in MD (ie arm's crossed). I had not thought about blocking out the clothes and using their UV's. I don't…
Hello Unrealers, We are: We started out as a mod for UT3 but when UDK released we saw the future. So TA (as we call it) wil be a standalonde game. We are recruiting new members to our DEF team. you can check out our site: http://tactical-assault.com Who are we looking for?, Apply on our webpage:…
About Dark Storm Ascension Dark Storm: Ascension is an indie stealth action title, with roots heavily inspired by classic games such as Metal Gear Solid and Deus Ex. You play as Amber Kingsley, a form Army Special Forces soldier that was dishonorably discharged after a failed mission in North Korea, which resulted in the…
Would you like to become part of the team that includes the creative visionaries behind Oblivion and Rise of Nations, as well as Drizzt DoUrden and Spawn? 38 Studios, LLC is currently seeking a Character Artist to join our Art department at the Big Huge Games studio in Timonium, Maryland. This is a full-time time position…