Hey guys. This seems like a very simple operation, but I can't seem to figure out what to do. I'm building a scene in which I need very harsh shadows, but I started with one of the stock UDK templates just to get some basic lighting in so I could make sure my assets were working. The issue is that now I cannot get right of…
Here's a visual aid for explaining what I'm trying to understand. I've got a trench coat which has been sculpted solid because I would like a thickness to the bottom and such. Naturally some faces will be unnecessary and need to be deleted at some point, like in the back where the body of course covers it and inside the…
Hey guys, Having some issues with Ddo 1.8. Working on a project and this has happened a couple of times now where I'll be looking at my model and all the sudden the spec and normals for some of my materials is gone. All the layers for the Albedo will be there, but when I switch to gloss or any map for that matter, half the…
Hey, another difficult question here, i don't even expect any luck with this but still. Prior to some version (i was on CS3 by the time) all i should do is use Hex editor to RIP OFFFFFFF (WITH FLESH AND GUTS) the " copy" and replace it with 00 00 00 00, meaning never again i would see it. But now on CC it doesn't work with…
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I was just going through my content browser and renaming my static meshes and materials to fit the naming conventions of my assignment. When I hit save, UDK crashed and when I opened it back up my scene was void of all my static meshes. It had a load error saying they couldn't be found and they had a 'null' value or…
I had deleted the history and frozen transformations on my model and had the geometry sorted into multiple groups and subgroups under the "geo." parent group. After running Model Clean, the tool rips out most of my groups only leaving a few and deleting a good deal of my geometry. It gives me the It also gives me the error…
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I'm a freelance 3D Artist currently looking for remote opportunities. 3D Showreel: https://vimeo.com/pavelmamichev 2D Concept Art: https://www.artstation.com/pavel LinkedIn: https://www.linkedin.com/in/pavelmamichev/ I'm a 3D Generalist with my main skills being: - 3D Modelling (Hard surface/Organic) - Sculpting (zbrush) -…
so i transfered attributes of the sphere to the canopy. But i cant delete the sphere cus its connected to the canopys normals now. This is not mentioned and would be really nice for some enlightenment on the subject. Since when i then select the canopy, export it to fbx, and open it inside unreal engine, it has the sphere…