I dont like this approach tbh. ignoring the fact it's a hack.. if you're working with others it obfuscates the process used to create a piece of content and that can cause confusion for someone revisiting it later. Not a problem if you're working independently on a portfolio piece of course. The solutions offered -…
Over the past couple weeks I have begun development on a supplementary environment to play TTRPGs with my friends online. I recently had a move across country and do not want my normal weekly sessions to end. Being a DM, weekly games can be a content burn especially with this campaign so I've decided to make a lightweight…
Steam introduces revenue allocation... "Starting today, item creators in Team Fortress 2 and Dota 2 Workshops may choose from a selection of toolmakers, communities, and mentors and allocate a percentage of revenues from in-game item sales to the toolmakers who aided in the items' creation." You might recognise some of the…
Day 92 of #360dayofart 🌟I worked on my torch light model. 🌟I downloaded some YouTube videos on modeling by CRNT Designers, Derek Elliot, and some other content creators. 🌟I responded to some feedbacks I received on my recent content. https://twitter.com/GreenDevX/status/1680608995814375424?s=20
Yeah - that basically. Unreal and unity do that in terms of compiling content into game resources so it's not like it's a revolutionary concept - it's just common in studios with proprietary tech that you export game content from your DCC s rather than go through an intermediate step.
What is Time Lost? Timelost is an up-coming free-to-play First Person Shooter game set in its own unique sci-fi world. The game focuses on tight combat, a dense atmosphere, and high quality visuals. The game is multiplayer only, meaning maximum quality of the game in that regard bringing you pure multiplayer brilliance.…
You're very kind MrHobo. Qualified or not I just want the argument to stand on it's own feet. Some people will find a way to benefit from this greatly, others will disregard it completely even before watching. That's life :) I am indeed no Feng, aleksdigital :) . Sorry I put some slides that actually required context,…
Hey! Great step to start posting online. It's a really good habit to have since you'll learn to communicate about your work, making nice screenshots (even the WIP ones!) and getting feedback :+1: This is a great start so far! Right now it could really help to flesh out your meshes and blockout so you can see how the scene…
Rion411 Thank you! I'm definitly completly obsessed with the game myself for some reasons! Jandokenpon You are totally right, I did had a circle design ready, for some reason I just forgot to apply the right shader/texture to it, I didn't even notice! The guitar was rushed quite a bit, was trying to finish the project this…