I have to agree with everyone suggesting you should loosen your grip. Try changing your grip style entirely even. There's a video on Ctrl+Paint that offers an alternative grip: http://ctrlpaint.com/videos/how-to-hold-a-stylus However, I find that grip to be hard to get used to and your ring finger is weak. You can modify…
Hello Polycount :) I have been holding my hand to posting my stuffs in polycount for a long time and barely started sketchbook thread few days ago. I have never studied painting and Photoshop until 2 years ago, before I came to America. But I feel like that I'm prepared to move forward to study more about hand painted…
Hey Tokoya! Here's little paintover. Don't be afraid to use a bigger value range - more lighter lights and darker darks. Establish light source. Right now it's kinda hard to tell where your lights are coming from. To practice maybe start with a basic top down lighting. Adding little cracks and nick-marks will give you…
Hey all, Just wanted to share an online mentorship class that I have been working on with a friend/coworker Rob Sevilla. This thread will also serve as a place where I can dump all of the artwork that we do in our classes. BrushForge strives to be the premiere place where you can learn how to design and create hand-painted…
Hi guys, Here I will post my hand painted stuff. I am not new to modelling or polycount but it is my first time making (trying) hand painted textures. Firstly I tried an axe concept from Max Davenport whose work you can see in here: http://polycount.com/discussion/65561/sketchbook-max-davenport#latest And here is the…
Er, which seams? On the bottom of the foot? The side? At the ankle? At the wrist? A little more explanation wouldn't hurt... It really depends on what sort of hands and feet you're doing (although in your case I can safely assume you mean low-to-mid poly gargoyle hands and feet...). Sorry to be brief, but just put the seam…
There's a bunch of Hand painted textures stuff out there already, take a look at Slipgatescentral (his videos are quite inspiring) Ben regimbal and haikai.net stuff. Something good to know is that it's not about the tools with this thing but more about your skill as a painter, the default brush of photoshop is good too. I…
Hey Polycount! I have a very frustrating situation right now, and I was hoping someone could help me out. Basically, I'm making a game in unity(Not important) and I wanted to make an fps hand in 3DS Max. I looked for a tutorial online on how to make one, and I made this: http://i.imgur.com/Fwg39Br.png?1 with this rig:…
So far the whole body is good to go for rigging except for the hand, I already made a rig and animated it with some idle animation and crouching animation. The hand is just static and moves along with the arm. I'm trying to make the game be as if it was made in 90's. Do you know of any examples of games or projects that…
Hello everyone! 🙂 (I hope someone will have an idea because i am completely lost). So, i wanted to lauch me in the hand painting for the first time, following this tutorial https://www.artstation.com/learning/courses/yBx/creating-a-hand-painted-diorama-in-blender/chapters/Dax/intro where i love his work. In this tutorial,…