Hi everyone i need your help. Do you know some very usefull tutorial about post production using vray's passes in photoshop or even in nuke? exspecially on 3d character or 3d portraitThank you
A user-experience designer is responsible for conceiving and conducting user research, interviews and surveys, and translating them into sitemaps, wireframes and prototypes. The ability to design the overall functionality of the product and iterate upon it to ensure a great user experience. What you’ll do * Translate…
Our 3D Artist/Generalist will ideally have about 2-5 years of experience in modeling, rigging and texturing. They need to have extensive knowledge on how to model both organic, and hard surfaces. The 3D Generalist will need to fully understand 3D software such as Cinema4D, Maya, and or ZBrush. The 3D Generalist will work…
Concept artist/illustrator needed for creating art references for video game. -Artwork needs to be done in a painterly style with visible brush strokes. See attached images. -Opportunity of future work -Please present relevant artwork -unless given permission, do not join our discord as it is for fans. Gameplay…
We are creating a vertical slice of our game Novaborn: Crusade of Victus. We are trying to figure out a good art style that fits the Novaborn universe. We have a 3D model that we want to be painted similar to the game Spellbreak. There would also need to be some understanding of vertex normals to help the model work with…
Hello! I am a concept artist and Illustrator offering my creative services! You can check out my work here: https://vshomo.portfoliobox.net/ I can be reached by email at vronicashomo@gmail.com Thanks! Veronica
Hi! I have recently signed up for the 30 days free trial of Quixel Mixer and its awesome and very easy to use. I have created some materials in the Mixer by blending together a bunch of surfaces and it looks very nice. But there are some issues when I send it to 3ds max. In the Quixel Mixer Export section I click on the…
Been a long while since i Posted here.. so will try to keep it to the point but if i wander off subject or post turns south to rant, I appologize in advance I am trying to create a normal map or of the like as close to any of the normal maps shown below so that i can finally get all of my 3d models finished so that i can…
Hey,I recently I noticed this pretty nice feature on the B&Q website (for non UK people out there its a large DIY supplies store), which allows you to create a 3D room in real time by generating procedural walls and dragging and dropping existing models to furnish it. https://www.diy.com/bathroomplanner/ Also has windows…
Hello Everyone! I am doing my final project for my college and i need some advice in lighting this scene. This scene is a night time and is inside a ship. There is also a moonray shining on to the girl from the right. Any advice on how to balance the lamp light and moonray??? I am using Maya 2018 with Vray.