I am simply just adding a response, nothing more, i am not on a high horse or a low horse i like what i do and i present my own work, i do not see my work as any better than anyone else's just fyi. Dark black-grounds usually aren't that great &/or it takes some really technical eyes and know-how to get right, imho. Quick…
Helloany opinion, critique are the welcomeThanks for support God bless https://youtu.be/cWLqOqsUAjc https://syncsketch.com/playground/40e115377ef54a6289401ee356926288#407760
🎉 The Marmoset Toolbag 5 beta is available for testing! This version is set to be a game changer for 3D artists of all disciplines. The new features in each major system of the software (baking, texturing, and rendering) significantly expand Toolbag’s production capabilities in all facets of 3D art creation, and boast…
Hi everyone! 👋 I’m a 3D Character Artist specializing in realistic and fantasy-style characters for games and cinematic projects. I create game-ready models from concept to final textured asset, including: * High-poly sculpting (ZBrush) * Retopology and UVs (Blender) * PBR texturing (Substance Painter) * Rig-ready topology…
it sort of doesn't for your player character unless you take the piss - and by take the piss I mean you have triangles that are smaller than a 2x2 pixel area of the screen or are a giant mess. geometry is significantly cheaper to render than almost anything else you can think of not saying you should. just saying you…
I have actually used both <blech> and use Sketchup V-ray. I am an
interior designer and have been using different renderfarms and I can tell you
the differences and what will benefit you more. When I used <schlep> it was
nice, but I now know that it has some cons when using it. I sent a few
renderings from my interior…
I want to give a try to realistic rendering,decided to create a car scene since I guess is easier and I like cars so I wanted to render a design of my own I know the basics of rendering,I hope so,and I am using a tutorial a friend gave me but is from 2006 so probaly is outdated,I am using softimage however I want to know…
This collection shows a variety of renders from my Environment Diorama, of which I composed from a webcomic series idea. This floating island in the sky is meant to be the main character's mental space, a place inside their mind for all of their individual traits to interact. The overall composition was meant to be…