Hi everyone! đź‘‹
I’m a 3D Character Artist specializing in realistic and fantasy-style characters for games and cinematic projects.
I create game-ready models from concept to final textured asset, including:
High-poly sculpting (ZBrush)
Retopology and UVs (Blender)
PBR texturing (Substance Painter)
Rig-ready topology and clean topology for animation
Rendering and presentation
Software I use:
Blender | ZBrush | Substance Painter | Marmoset | Photoshop | Unity
Portfolio:Â https://www.artstation.com/braule_obj
Contact:Â braule.obj@gmail.com
I’m open for freelance, contract, or long-term collaborations.
If you’re looking for high-quality character models that fit your game’s vision, feel free to reach out!





