Been using 2016 for a while now and it feels like I got some nice things and Ive think Ive finally changed and tweaked everything to how I like it except two things I cant solve. Please fellow polypusher help me :) 1.Created objects are locked in X-axis for transformation When I create a object such as a box I hold down…
So there's a few things you'll want to do to make sure your scene is set to take full advantage of you PPC. By default the World setting usually want to maintain as much control as they can, which defeats the purpose of having a PPC in the first place (except in certain situations). First, in your World settings make sure…
Job Summary Position: Architectural Visualizer Company: 7CGI Limited Job Type: Full-time (On-site) Job Location: Dhaka, Bangladesh Experience: 1 to 2 years Salary: Negotiable Probation: 2 month Introduction At 7CGI Limited, we work on high-end 3D Visualization and 3D Rendering projects for clients in North America and…
latest update: Hello everyone, kinda late to join but I think this is a good chance to improve and make a character that comes from a beautiful universe, so I won't miss out. So here is the concept I chose, I really like the energy that it shows and I think the in-game model has a totally different vibe and would like to…
Gentlemen! After the immeasurable success of the XNA game Revenge of the Evil Aliens (over 99 sales in one month!) the production of a sequel is unavoidable. Unfortunately I feel that I have seen all that Google Image Search has to offer, as well as burning through most of my favours with friends and colleagues for the…
No the normal map one it actually uses the same underlying code. Although you can choose to output 8 bits per channel, or 16. The 2D one though is a customization which bypasses the blue channel. I just wanted SBSARs I could open in Substance Player, and to share with people who don't have Designer.
Hello everyone my name is Sylvanna and i want to share my wip of a real time character model of Formula 1 Pilot, Max Verstappen, It's not even 10 percent complete, I just wanted to show a little bit of the progress.
Most places aren't looking for a wide range of styles, they are looking for someone who is deeply passionate about the style they create. An outsourcer will probably want to hire someone with variety but a specific studio that has a style to maintain probably wants people who are jazzed about that style, over people who…
Hi everyone. There is kind of a rant with the drawings of this post so here is the tl;dr version : I never finish my drawings and I really want to complete this one, I think it is the right place to show it and make it better. So here I am with a sketch that I drew during last night Overwatch Contenders (Rogue was quite…