latest update:
Hello everyone,
kinda late to join but I think this is a good chance to improve and make a character that comes from a beautiful universe, so I won't miss out.
So here is the concept I chose, I really like the energy that it shows and I think the in-game model has a totally different vibe and would like to see this one instead.
And here is my progress so far.
Currently blocking in some of his armor and props in Max because I find it a little easier.
Looking forward to any critiques and advice, thank you all for viewing.
Replies
yeah his jaw is pretty wiggly for now, will give extra attention when I go back to anatomy.
Worked on his Crossbow a bit, I 'm probably calling the sculpt done unless you guys have any tips! Also finished off the blockout of his gear and imported in ZB so here is a screen.
especially the base colors, still not very happy about it
but need to move on so here it is.
Haven't started anything on his crossbow yet,
but will probably do it tomorrow so it isn't left behind.
@Kremrhi & Slosh : Thanks guys!
Any feedback is very appreciated, thanks for viewing!
throwing in one more, probably last update, before the final submission, I still wanna fiddle with the texture, so any suggestions are very welcome!
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