This is my first attempt at sculpting a mesh in ZBrush to be used for baking a tiling texture. Tiled 2x in Marmoset. Texture Sheet Diffuse/Spec/Normal Crits Appreciated.
Texture Painting Tutorials Please feel free to add your own or your links and finds. Texturing Overview, tutorial, Ellie from The last of us (3d model fan art) https://www.youtube.com/watch?feature=player_embedded&v=sGN7Wby2thk Complete dDo Breakdown [ame=" https://www.youtube.com/watch?v=hncqbwkGbM4"]Complete dDo…
like i have a lamp uv textured. i can make it look good on mental ray but i want to use that in a game. How can i add glow to objects in texture. Ambient oclusion or what ??
Hi. Is there any solution to bake specular from xoliul shader to texture? Or can i somehow grab the "composed" texture (or just a specular like in 3ds max render elements) from video card memory?... Thanks.
Trying to gain more insight from the vets around here. I'm working on some standard props, a gas/water tank, pipes and other metal barriers but I'm having problems re-creating a realistic rust on the texture. I'm trying multiple techniques and I was wondering if anyone has any general tips for creating good rust. (even a…
My texture website is completely free now (for commercial use too!) https://texture.ninja/texture-ninja-free/ I did set up a Patreon in case anyone wants to support me, but there's no obligation. Please let me know if you find any bugs or if you have any feedback.
First I wanted to say Thank you to every one that gave constructive criticism and links to texture painting tutorials on my first post, I really do respect your help, thank you. Now to busyness I made this because I am frustrated. So here is a shell (yes a naked shell, so get over it): Here its UV lay outs and texture: If…
Hi! I come here to ask two questions. 1st is, is this problem with jagged lines in textures caused by not having 90 degree UV islands? And also, I would like to know some tips on the workflow with highpoly to lowpoly. I would like to know how would you approach the texturing process where you would be able to use the…
I would like to know which file-types (models/textures) are best for use in UE4 ? And can I attach textures to models and do some modelling in UE4 or only Blender? (what is possible in UE4 editor?)
I would like to improve (make more details) models like these…
Hi guys, I feel completely stuck.. I need to make a sky with clouds texture and apply it to the sphere which will act as an atmosphere. No matter what I do I can't get seamless and undistorted texture on poles. I thought of tennis ball-like unwraping as it's shown here:…