Hi, My name is Joon Ho Lee (3D Artist) I am a flexible and creative Artist with a strong work ethic who is always excited to design fun, easy to understand apps and games with beautiful visuals. My deep experience creating games and designs from inception to completion is one of my strengths. I have a passion for 3D/2D…
Hi there, as part of a self driven module at university I decided to build my first 3D model in C4D. My report requires feedback as to the quality. The aim was naturally to have to a professional standard (film or game) that I can use as a show piece for an MA or starting position. I understand that this model is not of a…
Hi guys, I'll be short. I am working on a next-gen Env, an ancient temple. The target platform is Xbox 360. It's the first time I deal with this kind of project and environment stuff, I already read a lot of useful tutorial on modular assets etc but now I have a specific quesiton for you. I need to create a tile as the one…
Hi everyone ! I started to learn 3d modeling a few months ago. Now I wanna create somethings that can be use in a game engine. But, I remember I've read somewhere that game engines usually require 1 object per mesh, and the "skeletal meshes" work different than normal meshes. I don't know what to do with things like : a…
Sup ya'll!? This is a concept I did way back, decided to make it to learn Fusion 360. Let me know what you think. Changed a few things whilst making it but I learned a lot! If anyone has any feedback or any pointers i'd really appreciate it!? I'm thinking that I might make a character which would fit into the Rainbow six…
Hey all, after countless stops and starts, hard drive failures and subsequent recoveries, as well as life just being life, I'm happy to present my latest 3D work. This is my interpretation of the Dachora creature from the Metroid series along with some flora from the Pink Brinstar area of Super Metroid. I wanted to make a…
Hey guys. I was wondering if someone could explain why this noise is showing up on this alpha texture pictured. I've went into photoshop and sampled all over the place and the most it ever changes is like, 1/255th once in a while. For example, one spot is 167, then once in a while I get a 166. So pretty much the same…
Was thinking of getting one of these alienware aurora for my home office. It's Running Windows 7, do you guys think that Max 9, and Zbrush will run on it? or will have to upgraydd to Max 2010 and the 3.5 update for zbrush? FYI I don't want to upgraydd. Here are the specs: Intel Core i7 920 (2.66GHz, 8MB Cache)…
Hey all, hopefully a massive improvement at quality of work, again this work is for a modteam and might acutally be used in game, merely because one of the members lost alot of work due to Harddrive failure Word of warning to all modellers then, back your work up right now. :D Anyways, previously i modelled a infantry and…
Hey guys, I am making an environment right now but, I have a question on the texturing. I was texturing the walls and the ground for my environment. I am wondering if it is too pixelated? I am using high resolution pictures but the wall and the ground is on one 1024x1024 map (top half is the wall that tiles left to right…