Home Technical Talk

Question : how to split object for game model ?

Hi everyone !
I started to learn 3d modeling a few months ago. Now I wanna create somethings that can be use in a game engine.
But, I remember I've read somewhere that game engines usually require 1 object per mesh, and the "skeletal meshes" work different than normal meshes.

I don't know what to do with things like : a robot arm need to be rotate 360 degree ( should I separate that arm from the body ? ) or a character with many different glove, shoe, clothing,....

for example : if I wanna create a gun like this one

1287725840.jpg

should I model it 5 separate part like the image bellow in order to animate it correctly ?

Untitled-1.jpg

I just had modeling skills, nothing about animation or game engines, so please help me

btw: sorry if my english is bad, but I think you guys got the Ideas

Replies

Sign In or Register to comment.