I took a peek at the page source, and it seems like the turntable is done with a simple javascript rather than flash or quicktime. I'm thinking it shouldn't be too hard to work that into a portfolio website. $(document).ready(function(){ var images_array = new Array(); var current_pic = 0; var is_drag_binded = false;…
I also recommend to avoid these machines. For the price of one unit, you can build 2 mini PCs more powerful. And err... holy cow! 150 processes? if that it's your screenshot, you need to learn how to optimize windows :) .
I'm trying to learn a bit of Maya modeling so that I can be self sufficient when it comes to creating super basic assets for my game development. I'm trying to understand skeletal rigging and how it modifies the model geometry itself. I've got the most basic model - a cube with proportions that make it into a 3D rectangle.…
Well All I know how to use is the diffuse map, and I don't know what the other maps do, and I was wondering if anyone could tell me or show me examples of how to use them, and what there used for...
Hi guys I have been trying to update blender for years now, the pop up prompt to import older settings never works and I have to wait for the next release to even get another chance to try it again. It has been horrendous to just get my blender setup the way I have it on 2.83 which is how far back I have been trying to…
Hello everyone! (It's my first post, so hope it isn't a trvial one and I'm in the right section) I've been looking at other posts about this topic; however, I'm still wondering really how much is it too much polys? For example, I've got a 23k tris base mesh and have subdivided until it eventually had 30mil points (in…
Hey everyone! As some of you know I've been working on a door model for some time now. Please don't make fun of how long it is taking because it's my first asset and I've been learning a lot. But I'm a little curious about what people are using as there render to textures set up. This morning I was about to start texturing…
Isn't a technical question so I hope this is the right section So here the problem I know to model , Sculpt , UV map and texture : weapons , Building props , characters ..etc The problem is that I can do this if I have blueprints or reference images I don't have a problem modeling certain weapons and assets without…
Hello How would you make this debris?https://cdnb.artstation.com/p/assets/images/images/008/249/427/large/ben-wilson-manhattan-debris-comps-02.jpg?1511468205 From this guy: https://www.artstation.com/artwork/596qP I mean i think i got the basics - it consists from several separate models put together but modeled…