Personally I like the lighting- it does feel a tiny bit stylized, but I definitely wouldn't say inconsistent. For me the only thing that really pulls me out of it is the swan and ducks, which look very balloony and low detail. But otherwise, I quite like it. Some details in the rest of the scene feel a little muddy /…
Vanessa Celine Voelk - 3D Artist [ Available for work - Part Time. Remote or On Location ] PORTFOLIO: https://www.artstation.com/psyph I am 3D Environment Artist and Generalist specialising in model and texture creation. My work consists of 3D environment art, props, procedural texture creation and photogrammetry. I am…
Here's a new project I'm working on. I want to try to show the progress in a thread here, I'm still not sure how this site works. Here is how my model look now. The hi-poly is of the character is mainly done. Translating a 2d concept to 3d is a challenge, I changed the face and proportions a lot since I started, and I'm…
So I'm taking a shot at doing a ottergirl based on one of my gf's character designs. I'm hoping to get this to a reasonable point and surprise her with it. Also, I'm awful at characters but what the hell, practice practice! :P Most of her drawings of the character are kinda cute atm. She had some really good concepts drawn…
Hello! My name is Dylan Mellott and I'm formerly a Hard Surface 3D Artist at DICE LA with my most recent projects being Battlefield V and Battlefield 1. Prior to DICE LA I worked at Hi-Rez Studios on a Stylized FPS game called Paladins: Champions of the Realm. A brief rundown of skillset is: -Specialize in high-quality…
Hey, if you don't know me already, I'm an environment artist looking for some sort of fun side project that isn't an overly ambitious multi-year project or a commercial game that's just looking for free art. Here's my 2 year old portfolio link I've worked on various mods and whatnot since '98 so I've had enough experience…
I've been working on this project for a couple days now, trying to create something that would be impressive for a portfolio in environment art. I decided to make a dock/ pier with a bunch of stylized storefronts with glowing neon signs at night. I had this original idea to do this with a star wars bounty hunter feel, like…
When I saw this contest, I knew there was only one choice I could possibly make: I'm a bit daunted by all that fur, but hey - might as well dive in and learn! -edit - Here's the in-game model/skin: Concept sketch for gear, details, etc.: Lorewise, Alistar's tribe of minotaur were massacred by the forces of [/URL]Noxus, a…
Creator + Hello people! I want to introduce a tool - Creator + What's this? Custom panel for Photoshop. Made for personal convenience, and based on the needs of the 3d artist. What can she do? Zmask Creator - Creates a small alpha to help work with the texture in Zbrush Bump Creator - Creates a base to generate normals of…
A quick look in the 3D Pimping and Previews and you'll see not one artist is the same. Whether it's people who make their textures "hand painted", some who strive for stylized fantasy or those going for realism. But I want to know what "standards" do you strive for when making art. What is it about your art pieces that…