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Professional 3D Hard Surface Artist

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Dmellott greentooth
Hello!

My name is Dylan Mellott and I'm formerly a Hard Surface 3D Artist at DICE LA with my most recent projects being Battlefield V and Battlefield 1. Prior to DICE LA I worked at Hi-Rez Studios on a Stylized FPS game called Paladins: Champions of the Realm.

A brief rundown of skillset is:
-Specialize in high-quality Weapons / Vehicles / Gadgets / Props that are modeled to-spec using blueprints or concepts where available.
-Experience with a variety of content-authoring pipelines including PBR, Diffuse + Spec, and Hand-painted.
-Much experience with sculpting in Zbrush.
-Photorealistic or Stylized textures via Substance / Photoshop / 3D Coat
-Professionally optimized game-res meshes (low triangle count, no dirty geo, no n-gons or careless topology)
-Earnest focus and care for Quality, and a deep consideration and respect for every step of the pipeline.

You can find my portfolio here:
<a href="https://www.artstation.com/dmellott11" title="Link: https://www.artstation.com/dmellott11">https://www.artstation.com/dmellott11</a>

As well as my relevant experience here:
https://www.linkedin.com/in/dmellott/

Please reach out via Email at Dylanhmellott@gmail.com or via Linkedin if you feel I'd be a good fit for your project.

Very Best,

-Dylan M

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