im a recent graduate and im applying for my first position as an art intern, i've not had to write a cover letter before so i imagine im pretty off with this. this is the guide on the application "outline your motivation for an internship at Rare and any work experience you may have. Please also state where you heard about…
We have in development a first person, quest based adventure set in a deconstructionist " medevil " timeframe. Whats an observatory doing in a sleepy coastal village.. thats deconstructionism for ya !! The game is being programmed in Blitz 3d, with Cartography shop for buildings, Tree Magik for the trees and The Gimp for…
About Us Bonsai Collective is a UK based, remote video game studio founded in June 2019. We're looking to grow our team in order to create our debut game and IP. To learn more about our studio, please visit our website https://www.bonsai-collective.com Responsibilities In this role you will be working on Bonsai…
Hello everyone! My name is Daniel. Pleased to meet you! My team and I are
looking to invite new members to join us in working on “Unnatural Selection”, a
narrative-driven, episodic adventure game in the vein of the Telltale series of
games and Life is Strange. Originally started as a class project which was
mentored by…
TLDR; I wanna figure out a completely freeware workflow to make games. This thread will be the diary of that adventure. The workflow needs to be: -Freeware. -Easy to understand. -Touch all game-dev aspects on a basic level. In other words: to make game development as accessible as possible So - I wanna make games as a…
Edit: Removed super old content to avoid confusion. Short synopsis of our current status: The Ball offers an adventure that puts you in the boots of an explorer who gets stuck in a cavern and bumps onto ancient Meso-American tombs. While making your way through the internal workings of ancient ziggurats, golden cities, and…
A hot new contract opening just became available for a Texture Artist! The position is in Santa Monica, CA and will be part of a team working on an Action/Adventure nextgen title. The contract position will be for 2 months and may last possibly longer. As a Texture Artist on this project you will be producing level…
Hey, Paradoxon-Studio is a young and very ambitious Game Developer Team located in Cologne, Dusseldorf and Bochum (NRW, Germany). Currently we're working on a prototype for our new game. (ETA: August 2013) The game itself is a mixture of 3D Action Adventure Game and cleverly designed puzzle elements. The character starts…
SVA Games is looking for two or more animators to join our team. As of January of this year, we have announced our entry into the toys-to-life console market with our game project, TitanBots: Robot Fighting Champions. TitanBots is the perfect combination of Pokémon, Mega man, and Gundam. All these elements are being…
This months challenge is all about action films, heros and baddies. The challenge: Model a playable character, in 700 triangles or less, from an action movie. (to define action movie, please click here but also open to any non science fiction with adventure-action, like james bond or indiana jones etc) The setting: The…