Bonsai Collective is a UK based, remote video game studio founded in June 2019. We're looking to grow our team in order to create our debut game and IP.
To learn more about our studio, please visit our website https://www.bonsai-collective.com
In this role you will be working on Bonsai Collective’s debut title, a sci-fi action adventure game, and report to the Art Director. In this role you will:
Be responsible for creating high quality 3D environment assets (architecture, level props, organics, etc)
Work in the Unreal Engine editor to dress white-box levels with environment assets.
Have a keen eye for environmental storytelling.
Work closely together with the Level Design Team.
Creating realistic PBR materials in Unreal Engine.
Create efficient UV layouts that work well within existing material and texture constraints.
Be required to collaborate and work well with other members of the team.
Need to respond to feedback from the Lead Artists to ensure the artistic style and quality of the game's assets remain consistent.
Professional experience in 3D, video game asset creation.
Experience with current 3D modelling tools such as Blender, 3ds Max, Maya or equivalent.
A strong understanding of art fundamentals.
Comfortable working collaboratively with a professional working attitude.
Strong English skills, both written and verbal.
Comfortable working remotely and able to manage your own time.
A passion for playing and making games.
All applications should be emailed to jobs@bonsai-collective.com
All applications are expected to provide a resume and a portfolio of their work.
Thank you