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Requesting some modelers/animators

Necroshine
polycounter lvl 18
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Necroshine polycounter lvl 18
We have in development a first person, quest based adventure set in a deconstructionist " medevil " timeframe. Whats an observatory doing in a sleepy coastal village.. thats deconstructionism for ya !!

The game is being programmed in Blitz 3d, with Cartography shop for buildings, Tree Magik for the trees and The Gimp for textures.. amongst some others.

The game is going to be 100% free, so anyone looking to cash in needs to look elsewhere. A world editor is also going to be released free.

The game will feature :

24hr time clock with day and night

Massive worlds to explore, 150k x150k grid units

4 character classes to choose from ( Fighter/Thief ect )

A quest based, non linear interface. Explore the outer world or fish all day. Its up to you.



Here's some test shots with a Gargoyle as the player... He won't be in the game.


shot26kv.jpg


shot34dv.jpg


As you can see, there is a real game here.
What we need are a few capable model makers and animators. You DO NOT need to be the most gifted, but you must have some prior works.

Human-humanoid characters, Orcs, Trolls, ect... with animations.

Also, weapons. Crossbows, bows, swords, knives, gauntlets..

Finally, tables, chairs, and other interior type things.

The models need to be in MD2 format as well.

Again, this is a project thats being made for the sake of making it. Funny way to kill some time, eh ?? If you want to help out, we'd be more than thrilled.

E-mail us if your interested and zip some models as well.

Mike 43griff@earthlink.net

Jeff Uptheirons@earthlink.net
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