Whats the best way to rig for ue4 when it comes to just presenting work. I know in prodction there are alot of factors that go into what works best, but I'm just a character artist trying to present my work. There seems to be some sort of default rig in ue4. Is there any info on how to work with that? Are there any free or…
Hey all, I wanted to share what i've been working on. First time posting to polycount. I don't normally do characters but this was fun. I just felt like a making a cute character. I'll share my process with you. I started with Z spheres. Sculpted out some clothing and armor. Retopologized in 3D coat Now I baked some normal…
So I have this And it looks like this, which looks great UV speaking. Though editing this via PS would be difficult so I usually unwrap in a less-than-optimal way with a lot more seams in the texture to make it work with photoshop editing and end up working a lot more to make the seams perfect (IE straightening the UV…
Could someone be interested in rigging two ready made characters and give them some simple animation sequences like: Idle Walk cycle Run cycle Hit with a "sword" ? Detailed description: One rig Two meshes 4 animations I have a project going on where we are now ready to experiment with the switching of meshes, clothing/gear…
Supposed to be low poly, but i love details way to much so i ***** it up.I'm not gonna rig /animate this character, my goal was to make it as low poly as i could. ( i failed) [ I want to use this model to practice on UVMapping + texturing.and maybe export it to Zbrush to make a high poly version of it, using normal map. ]…
Hello everybody, I encountered this weird problem where my model just keeps on displaying its wireframe in the specular. At first I thought I forgot to hide my UV sheet but that wasn't the case... I also imported it into various engines and all show the same thing. It seems like the wireframe is somehow backed into the…
I'm feeling extremely hopeless, and don't think i'll ever make it in the industry. Someone said there are only like 5000 jobs if that... After talking to some professionals and watching this video [ame] https://www.youtube.com/watch?v=owYaZ_cxNzI[/ame] I sort of am in a panic. I don't know what to do or think to move…
hey guys,whats up? So recently i've borrowed my computer and since then it acts really weird or my mouse does idk. However when i klick on something it often doesnt react anymore or i have to hold my mouse button down so it reacts,also when i have two windows open and i close one it closes both windows. when i cklick on a…
Hi guys, I just wanna share this. I create a custom workspace in maya and always when startup changed to classic. (bug) On preference .Ui Elements. must check (when saving) , (keep currrent layout) and (4views i dnt know why but load up faster that way). then u must open maya and change to ur prefer workspace and then…
Hey, thanks! Ok, thanks for the advice. In the past though I have been told to sculpt characters with a slight neutral pose rather than just completely T or M pose. Is this not the case in a studio? Or have I gone a bit too far? I am definitely planning on rigging it, at least to the best of my ability, and doing some sort…