Hello Polycount, I'm thinking in give a try to environment which I love to see and explore in games but I never have tried it before. I have the UDK, 3DS MAX and ZBrush here, but don't have any idea where to start, which environment is more easy to start? I don't have 2D skills to draw my own concepts =/. I think that my…
Not really game-art in the truest sense however I like to do this type of thing in my free time for funsies. The goal eventually is to get it 3d printed. I have some mesh cleanup and such before that can happen, but I've got some images to share! Since I know polycount loves to see the "work" here's some of my iterative…
I'm an aspiring 3D environment artist looking for help! I decided to bite the bullet and present my portfolio for any constructive feedback. I'm ready to start on a new project in the hopes that sooner or later, my work will be good enough to land me a junior/internship/freelance position, and your feedback will help.…
Hey Polycounters, I can't seem to figure out how to hotkey either a toggle or either functions for Orbit Sub-Object vs Orbit Point of interest. While modeling I like to be able to switch between the two for different purposes. I can only find a hotkey to call up the trackball for the current mode, but nothing to switch…
Would anyone be able to help me with these errors? I have never encountered them before. The same bakes are working in XNormal and Substance Designer 5, but not Substance Painter 2017. If I understand correctly, "bad allocation" is when the polycount is too high for the system? I have 16g ram and can be baking up to 25…
Heya Polycount, I'm making this thread to show my progress of an environment piece I started a day ago or so ago. I have never attempted an environment before, so this is all new to me. Any advice/tutorials/critique/comments are much appreciated! (P.S. This is not the city from Game of Thrones.):( If anyone knows the…
i'm quite proficient in animation and modelling with LightWave, but am completely unversed in 3D Studio Max and Maya. i also *own* a copy of Lightwave, and wish to use it to its fullest extent. i'm just wondering why i haven't seen any sort of support for Lightwave recently. back a few years when Half-Life was far…
Hey polycounters, I just wanted to share with everyone a short mentorship I have posted up on Gumroad that goes for 2 weeks. This is due to Christmas and the holidays or else it would normally be 1 full month. Check out all the mentorship info here. https://gum.co/puDCH Sign up ends Dec 4, 2016 (I know this is very short…
Hello everyone. :) My name is Dilyan and I'm new to polycount. Decided to give the 3D Character Design challenge a go. The character I'll be creating is a wandering exile / merc Berserker. He's a masochist and uses pain to power himself up during battle, opening his old wounds and allowing himself to be hit on purpose. I…
Hello Polycount, So I am currently a student attempting my first 3D environment scene. Since I am fairly new to environment modeling I will be studying and using a modular workflow for my scene. I won't be texturing my scene yet, but I want to have my scene fully modeled out and put together in Unreal Engine 4 with some…