Hello, this is my second post after compulsory "hello" :) I choose this topic because, I'll talk about something that isn't art. But very related to people here. My friend and I started working on a project a year and a half ago. That was about developing a game engine which is smoothly embedded in to 3ds Max. Very similar…
Since we know that addons are going to be here some time soon, I was thinking, everyone that makes content will probably make props for addons and the workshop would be a great addition to that. Where revenue sharing could maybe be implemented where your hard work can be used by others and you could earn a profit for using…
hi guys, I'm trying to pick apart how these levels would be created, specifically how the textures for the levels are done- they seem to have a border and an inside area texture but the transition between the two is fairly seamless: http://www.touchgen.net/wp-content/uploads/2011/08/iblast-2.jpg…
So...I'm going to take a stab at this contest.. The idea is to do an Immortan Joe x Urgot.. Trying to be able to maintain the main abilities of Urgot. Thing is, I don't want to make him too serious. As in, I'd like to find the humour in both of them, maintain a bit of the ridiculous in the final piece. I want to replace…
Hey there! I was looking for a new personal project to start and this is contest looks like the perfect opportunity to start something with a serious deadline in mind. Diana has always been a character that struck me for her graciousness and profound intent in everything she does. Therefore I thought she'd make a great…
Hi! So this is my first time being in a contest ever... I finally decided to try it figured had nothing to loose so here is my entry. So I like to create stories around my designs and for this specific skin the story behind it is that Pharaoh Nidalee trusted a little too much on her right hand, LeBlanc, but little did the…
Yes, exactly. This approach can be applied to certain portions of the game development process. But you can't just use it as a blanket solution. The game publishers have implemented the method with the least amount of thought or care. The developers themselves have also been slow to adapt, clinging to their more…
[ QUOTE ] There seem to be some trends in gaming... BAD: Decreasing content amounts Games get shorter and shorter. Max Payne 2, Halo 2, Half-Life 2, etc. Or if they don't get shorter they get less content and more copy&paste (coughhalocough). This might be caused by increased asset creation times. BAD: Open endings More…
We are seeking a skilled animator for a one off project to create high quality animated content for our client. As an animator, you will work closely with our team to develop and produce animated content that meets the client's needs and expectations. Responsibilities: Collaborate with our team to develop and create…
Hellooooo Polycount! A friend of mine and I recently got the opportunity to join an upcoming internet-tv channel called igem where we host a small ~40 minute video game show every week. It's been great fun working on it for the past few weeks, and as continue to improve, we would both love to get some input from the…