Otherworld Interactive is an indie VR content studio located in Los Angeles. We're looking for a Full-Time Character Modeler and a Rigger/Animator to work on our next VR game: a horror game with a touch of dark comedy for high-end VR headsets. “A puppet on every hand and a smile on every face!” Requirements: • We're…
Don't use posemaniacs. Use real human ref. Harder to find, but 3D models are not accurate. They do not deform correctly nor do they have physics or weight, plus you're totally flattening out stuff that's in perspective because of various factors, but lack of proper depth perception is probable one. Pixelovely has a…
We are looking for a character artist that shares our passion for creating worlds and the characters and creatures that fill it. This person will have a talent for creating the high res sculpt as well as the final, low res in-game model. They will join in brainstorming sessions applying their skills and vision to the…
Hi! I am looking for someone who can create a 3D model of a stylized character that I can rig and use for videos that I make! Knowledge of rigging would be nice but necessary. I made some quick mock-ups of the character and we can go over more in detail later. Thanks a bunch! Please email me here if interested:…
Hey there, I made this one Alien character that should be similar to a Mass Effect Spezies like the Kroganm, and i hope the proportions fit. The other character should be similar to Razum Dar from elder scrolls online, a Khajiit character. But im not sure about the textures and wonder what you think and how i can give him…
I need characters rigging for Unreal Engine 4 there are 6 Bipedal Characters in .FBX format. These will need rigging with the Human skeleton If you are interested please send me your details and rate
Are you looking for a team of dynamic and talented
people who are passionate about video games? Are you looking for a studio where
diversity, open-mindedness and creativity are everywhere? You’ve found the
right place! Following the development of many successful titles on
iPhone, such as the Modern Combat, Dungeon Hunter,…
Hi, i just joined Polycount... want to share my works here... recently im interested working on cartoony characters... :poly108: I wanted to learn facial expressions through traditional cartoon style animation. I chose Tantor from Disney's Tarzan. The result might not be as lively as the 2d animated version, but i learnt a…
It's that time again. We're looking around for one more member to make up the character team on an upcoming project. Duties would include character modeling, texturing, possibly some facial animation work such as morph targets, but probably not rigging or animation. The project is as yet unannounced, but might not…
Hi! I'm an indie developer with a single commercial release and have recently begun my second project. I am looking for a passionate 3D game character artist to partner with; someone who enjoys extensive creative liberty in their art. Can you create a character from basic concept art while embellishing it with your own…