Hi, i just joined Polycount... want to share my works here... recently im interested working on cartoony characters... :poly108:
I wanted to learn facial expressions through traditional cartoon style animation.
I chose Tantor from Disney's Tarzan. The result might not be as lively as the 2d animated version,
but i learnt a lot while working on this character.
I discovered by moving it's ear, trunk and tusk, it help to makes the expression livelier.
Concept by : Sergio Pablos
Always been a big fan of Disney Cartoon Movie. :nerd:
This one inspired from : Princess and The Frog, Tangled, and Sleeping Beauty.
Quick sculpt for fun. A fanart model.
Copyright : BlueSky Studios.
Another quick sculpt.
Concept by : Carlos Nieto
Last year work. This one inspired by Paul Bonner's Artwork
Done in photoshop-zbrush : 50-50
2 years ago artwork. Jester.
I had lots of fun working on these character and hope you enjoy this one too.
For my other artwork can check in my cghub gallery :
http://philip-vampire.cghub.com/
or to my website :
http://philip-art.com/
Cheers,
Philip :poly128:
Replies
Tantor's looking great. You should build up a realtime-friendly version of him, too, just for fun
@waf : thanks for the kind words...
@Koochy : thank you...
@Tobbo : thank you... glad u like it...
@Illusive : thanks, but sadly no, all the expressions done in zbrush using the same model... maybe one day i will make a character with those bone/rigging on his/her face so can animate the expressions. :poly144:
@Neox : thank you very much...
Thanks again guys for the kind words, really appreciate it... :poly106:
Cheers :poly128: