So I am trying out Vray for maya for my first time and I need some help killing all this noise i know both jack and shit bout Vray I know im using LC and its at like 1800 sub and im on High
Hey there guys I've recently downloaded Vray and have been teaching myself how to use it and I'm rather enjoying it so far. There's still shit loads I need to learn but I'm getting there. I decided to start off by doing the clich
Hi, sry i need to bother again for a quick but annoying question. I have read so many threads and solutions but couldnt fix mine. Well i render with vray 3.2 and the vray frame buffer has a more saturated/contrasted image then my saved image to windows or the built in frame buffer from 3ds max. Basicly 3ds max framebuffer…
Hi i need your guys help i cant get UDIM textures to work inside max and vray. The way i am going about it is though using a composite node as described in http://www.neilblevins.com/cg_education/multiple_uv_tiles/multiple_uvs_tiles.htm I've found startlingly little information about both 3ds Max Multi-tile/multi-uv-shell…
Hi, I am using a vrayDisplacementMod on a mesh and it seems to be tearing up my mesh on the seams. I tried turning on the "keep continuity" option in the vrayDisplacementMod but that didn't change anything. It will be a huge help if someone can assist me in solving this issue. Thanks! ~
Hi So i set the refract to 255 (white) or 250 doesnt matter...i see the material getting transparent in viewport but in render it becomes like a mirror...with no transparacy at all. Whats the problem ?
Using vray 2.40 and trying to export a .exr with splitted channels (32 bits without compression) seams to generate some black noise. When i convert to 8 or 16 bits it lower the noise but the problem persist. Here is a image of what happened. I rendered it in a tiny size just for test sake, but it happened with higher…
So this is a question i'm having for quite a while and i need someone else help to get it right. So - i have a turbosmooth ready model, a gun for example, and i want to give it good looks when rendering (vray) it without making unwrapping, baking and so on. In order to make my gun look like this, do i need to unwrap it?…
just a heads up im a noob at vray rendering and film production rendering in general. so bear with me guys i have look thru several vray lighting tutorials. some uses Adaptive DMC for Image sampler and some uses adaptive subdivision which i have no idea what the difference is. Can anyone point out the…