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UDIM texturing in 3dsMax and Vray Help

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jaker3278 polycounter lvl 8
Hi i need your guys help i cant get UDIM textures to work inside max and vray. The way i am going about it is though using a composite node as described in 
http://www.neilblevins.com/cg_education/multiple_uv_tiles/multiple_uvs_tiles.htm

I've found startlingly little information about both 3ds Max Multi-tile/multi-uv-shell workflow and I'm having a lot of trouble getting things to work with the info I do have.

hears what i have so far and you can see the problem im having. In the third image you can see that when i offset the layer by 1 in the U direction the bitmap is no longer visible. Can some one whose done Multi tile texturing please help. 


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