We’re looking for both a 3D Artist and a Game Programmer to join our team in Toronto, Ontario. If the idea of working on real-time 3D games within a tightly knit team excites you, then send your application our way! You can view our website here You can see our latest Polycount Thread here 3D Artist Clapfoot Inc is…
Were looking for both a 3D Artist and a Game Programmer to join our team in Toronto, Ontario. If the idea of working on real-time 3D games within a tightly knit team excites you, then send your application our way! You can view our website here You can see our latest Polycount Thread here 3D Artist Clapfoot Inc is…
Hey everyone, I've been meaning to post some of my work recently but I've been pretty busy. But now, with a nice Xmas vacation, it's given me some time to play around with CryEngine 3! At first I just bought the Eat3d Cryengine Intro + Material tutorials and wanted to make a simple scene to practice some of CE3 workflows.…
http://www.renegade2007.com Hey guys. As many of you know already, the Renegade 2007 project is a total conversion mod for the upcoming game, Unreal Tournament 3. We intend to remake the popular 2002 game "Command & Conquer: Renegade" on the extraordinary Unreal Engine 3. Renegade 2007 is an action first person shooter,…
Hey there, My name is Alex and I’m currently studying Game Art at SAE Institute Germany. For my Bachelor Project I decided to create an environment based on a self-written Story. Accordingly, I would like to bring this story into my environment and do storytelling. This is a type of group work. My group partner makes a…
Same as it's been for the last few years, maybe a little gloomy if you're looking for full time employment at a super stable big name company. Not that they don't exist but there is a lot of talent floating around for them to pick from. It seems like the studios having the hardest time are the publisher owned studios. The…
To add on to what Swizzle said, the biggest hurdle for evolving and refining games is that they don't have much in the way of established creative production models to draw on. Film and theater are the two parallels people frequently try to make, and we even mimic a lot of the production and studio concepts that evolved in…
I guess as harsh as comments can be just for the sake you can still learn from them. Be open and take whatever you want from them. That's what polycount is about. Anyways..... my feedback to you. it seems you know the basics of 3D and your aim is more visual 3 media... but you still gots lot to learn on how to set up a…
As far as technology goes, I think we have another 5-10years of focus on graphical improvements ahead of us until we get to a point where the public and the developers become apathetic to it. I've thought, for the last few years that eventually, graphics technology has to plateau because at some point it will just be so…
Hi all- I've been on the forum a while now but haven't to date posted any work. Well, all that's about to change! I'm currently working as a primary school teacher, but am looking to change careers and work in 3D for games as this is my passion (or obsession, if my wife is to be believed). The following images represent…