Greetings Polycount! I have recently finished working on an environment with a friend that is inspired by The Last of Us. I hope you like! :D Video Link and for those who love big pictures, here is a massive panorama stitch of the scene http://polyplant.co/Naughty_Dog/Panormama.jpg I worked on mostly the textures, shaders…
Hey, I'm back with another project of mine. This one though Is very early in development and I'm in the process of learning new programs. It is going to be a small environment, more like a vignette or diorama of sorts which will include multiple assets and a variety of materials. I'll use this topic to share some of my…
I like your website and nice job editing down to only your best pieces. You could probably get rid of the crate and the couch from the SOE section (or at least move them to the bottom) as they are not your strongest assets from your internship. You personal environment is nice and the stagecoach is great. The environment…
I've been working on this small environment for a couple of days, mashing the environment together using megascan assets and textures. The main shot of the scene is: I did model the sword, just haven't gone around texturing it just yet. I do plan on modeling a few more assets for this scene. I had purchased this…
My opinion? too early The major problems i see what your portfolio are 1) Lack of projects and 2)Textures. You have one major environment and a few props and an unfinished gun. You should check out portfolios by established prop/environment artists and see what kind of work they have in their portfolios.Being a character…
Wayforward is seeking an experienced 3D Environment Artist for a game on mobile devices (mostly current gen tablets). We're looking for a talented artist with a good grasp of architecture, lighting, low-poly modeling, solid texturing skills, and the ability to work across several visual styles. Requirements: Solid…
Hello Everyone, My name is Chris Albeluhn. I have been a 3D Environment artist for the past 8 years, and had the opportunity to work on such titles as 'Dead Rising 2' (4 titles in total), 'Transformers: Revenge of the Fallen', 'The Simpsons Game' and more. Due to my current Contract coming to an end, I am looking for more…
Hi I am doing some research for a project on the current industry expectations for an environment artist at a indie games studio compared to a much larger, AAA studio. It will also benefit my own practice as it is an area of game art that I am very interested in working towards when I graduate. I have done some research…
Hey everyone! I'm starting up a new environment here, so lets get right to it! I am working with a really good friend of mine named Kalen Chock who is helping me create a custom environment from the ground up. He is doing all of the concepts, and I am taking them into 3D land. Check out his site if you want to be blown…
This was my first time using UDK and this project is for my Environment Production module in my second year Games Art course at Teesside University in England. I had other modules on the go and this got left behind so I ended up doing it all in about 25 days. The deadline is tomorrow and I have written work/files to sort…