I am working on this lowpoly robot for my portfolio and since he is really lowpoly I wanted to mainly focus on his textures. As I started working on him a friend noticed he kinda looks like something from Borderlands so I might go more into that artstyle. I am trying to acchieve a handpainted feel something like a…
Hello, I finished this robot character 7-8 months ago, and it's time to revisit. I'm completely re-doing the textures, and the scratch/bump detail in the normal map. So far I've re-done and re-baked a few UV islands so I don't get an ugly seam in the center, previously all UVs were mirrored. So he's ready to go, normal and…
Well, I usually don't post about music videos here but this one is friggin awesome! It's Muse's "Knights of Cydonia" which is a pretty epic song, the video is almost exactly what I pictured, except my version had robots with lightsabers riding unicorns. Knights of Cydonia! I just noticed a scene where you can see the…
WHO WE ARE Hello! I'm David Forbes, the owner of Qbots LLC, a small gaming studio with twelve team members working on a game called Qbots. The game is designed to engage players in multiple ways and has a detailed history and backstory that informs the world and the game play (robots fighting other robots and building…
The results of 3D Squirrel's Robot Challenge have now been announced. I'd like to invite you to check out the stunning winning entries. Visit 3D Squirrel here to see the full results: http://www.3dsquirrel.co.uk/forums/blog/1/entry-56-3d-robot-challenge-results/
Hello all! I was inspired to create a 3d model based off of David Revoy's Robot Ninja Bunny. (http://www.davidrevoy.com/index.php?article103/little-bot-bunny-free-3d-model-sheet) So, I'm part way done the high poly before doing a low poly, and thought I'd take some critiques as I work on the lower half of the body. If you…
WHO WE ARE Hello! I'm David Forbes, the owner of Qbots LLC, a small gaming studio with eight team members working on a game called Qbots. The game is designed to engage players in multiple ways and has a detailed history and backstory that informs the world and the game play (robots fighting other robots and building…
Hi Polycount community . I want share my latest work. I made it for study and trying my new skills (rigging and animation). Never before done any animation and rigging. So it's my first time :smiley: I'm also uploaded to cgtrader if you wanna to buy here is the link…
This one started out as a quick concept sketch as I learn my way around my new Intuos 4 tablet, and then into a speed modeling practice. Took me 1 hour to get to the stage shown on the 3D model. My process was to start out with a cube for the head and neck. Another cube for the body. Another cube and cylinder for the arm…