So question for the experts, does anyone actually use Mari in there work-process. I'm just thinking of if I should invest myself in to this program. I mean I know it has a multi-layered system, which might be more efficient then zbrush since its a bit crashy in zbrush. So does anyone use it or any good benefits of using it…
Does anyone have a solution to this issue I have been having with my Zbrush - Maya - Substance Painter workflow, when it comes to baking normals. Examples below; Zbrush - Maya - Substance Painter (For this example I have made no adjustments to the file in maya, simple import and export back out as OBJ) Zbrush - Substance…
Hardware is Intuos3 Software: ZBrush4R2, Windows 7 PC Having the issue of jumping out of ZBrush using dual monitors. While I'm in ZBrush my Tablet is trying to compensate for both displays while in the program. Is there any way to modify this extended display while in ZBrush...losing valuable real eastate on my tablet.…
If goZ is already installed for zbrush 4 but you want to install it for zbrush 4R2, how would you get an external package such as Maya to know which version to send models to? Would you have to uninstall goZ for zbrush 4 first? If so does anyone know how to uninstall goZ?
About 2 years ago I somehow got ZBrush to launch onto the right screen after multiple tries, recently though I updated Zbrush and can't get it to set to the monitor I want. Any suggestions?