Hey guys I have a couple of these on other sites, so I figured I'd start one here too. Usually after work I tend to still be wound up and can't really sleep so I try and sketch a bit, some tend to be an hour sketch from a sphere (which I then pop on my youtube channel) and some are just sketches that I'll keep touching up…
been a long time since we seen you around, welcome back dig the fish head model and where the ZB3 sculpt is headed. as to the sketches, i like the girl sketches, overall they tend to be stronger than others... but you're on the right track for improvement. i think something good for you to practice are heads drawn via…
I definitely want to do a sketch challenge. My sketching has gotten better with practice, but I'm far from where I want to be. I typically sketch before bed on my iPad. It's the only time without interruptions. I like using my iPad because Procreate records a video of your sketch, and I enjoy re-watching them. I try to…
Hi! I'm an artist in games with around 10 years of work experience. Always wanted to post here but never did. This is the initial costume design part of my work that was done some time ago almost all in Marvelous Designer. At this stage I like to use MD to sketch out outfit ideas and add my non-clothing items as 'trims'…
Hey guys, I got a wacom tabet (intuos4 medium) for Christmas, and I've been practicing at least 3 times a week with it. I have finally produced a sketch that is decent enough to be posted online. I know this forum is more for doing 3d modelling, but you technically need reference for modelling. My goal in the end is to try…
Sketch Turner main character from one of the most popular games on Sega Genesis “Comix Zone”. Made as entry for Retrogasm 2 (2018) art competition. Chech Sketch Turner on Sketchfab in realtime: https://sketchfab.com/3d-models/comix-zone-sketch-turner-retrogasm2018-entry-c32ea989f8394ce2bd1a4c11307fd8ff Chech Sketch Turner…
Hi Polycount, What do you guys think of sketching for 3D creation? Im Pierre, cofounder of Gravity Sketch, a London startup where we develop new 3D creation tools based on a sketch input. Our first beta is more of an easy iPad app for aspiring 3d printing enthusiasts. However, we see potential value in a pro desktop…
I am trying to figure out different workflows of working with top-down sketches (multiplayer level layouts) to see what works best for me. 1) After you create a top down sketch/level layout on paper, how do you work with it in/for UE4? 2) Could this workflow be improved upon?: create top down sketch> take a picture> upload…