Thanks. Yes, this is ingame mesh. Total polycount of this cockpit is 409.000 tris. This is VR-ready model. Player can move camera very close to geometry, so it should be like this.
The VOID is looking for two talented Technical Artists to join our team as we redefine the future of entertainment: https://app.jobvite.com/j?cj=ojf73fws&s=polycount
guys I've made a low poly bike for a VR project, but I'd like to know something, the polycount of the bike is 2,573 polygons, is that good or too high for a single bike? thanks in advance
Heyo! To all of the polycount dwellers. I have been following polycount forums for quite a long time and I thought of sharing a project I've been working on for a game called Jeff's Tower VR. It's the final graduate project that we are planning to work upon after finishing university and get it to its early alpha stage…
Here is a more updated polycount for the character. I didn't really want to go lower than this, as the character was made for VR, and the low polycount becomes really noticeable I feel. I'm sure it could be optimized more-so, and the topology better suited, but I think this is near my best with my current skill level and…
Hello polycounters! Here is a showcase of a somewhat larger project i had a pleasure of working on : https://www.youtube.com/watch?v=S4jpfYmRML0 Currently available on Unity Asset Store: https://assetstore.unity.com/packages/3d/environments/sci-fi/vr-buildings-scifi-pack-195229 model model model model model More on…
Looking for a Sci-Fi Space Environment 3d Modeler / Texture / Concept Artist to work on a virtual reality game for Gear VR. Game is already released on android and iOS and making a higher fidelity version for the Gear VR. Unpaid but allowed to sell the assets later on the Unity Asset store or similar after a short term.…
A radio I made for a VR group project. It was one of the main props and the player could hold it in front of his face so I've been a bit generous with polycount (7.872). 1x 4k Texture Set. ArtStation : https://www.artstation.com/artwork/lVgw8z
Arr' polycounter mateys :) https://www.kickstarter.com/projects/1760210928/voxelnauts-vr-mmo I designed the environment assets, npc animations, sound FX, and more details. How'm I doin? How'm I doin?
Hi polycounters!!! Happy new year!!! Posting work after a long time, feel free to give feedback. Did this for a client, running on Pico Goblin VR headset. Idea was to make a generic private jet interior so I chose Challenger 605 since the company this was intended for is using the same aircraft. Its using simple 512x512…