This sounds really cool! I would be dubious about the final fantasy tactics move-shoot mechanic if it wasnt firaxis -- i'm sure they'll figure something out. I think we should call this "hex-com' from now on, though!
Yes your material in max should have the same name as the vmt file. You cna use a Hex editor to check the smd or correct any problems if there are any. The big problem with source is that getting assets in game isn't as user friendly as it could be.
Hey Folks , I’m excited to share my latest artwork with you! It’s been a project I’ve worked hard on over the past few months and I’m happy to finally show it. This piece represents my growth as an artist, and I hope it connects with you in some way. I hope you enjoy it.
First off, great job Milly! She's really turned out great! Some feedback - -Overall, I think the colour scheme is great. I think she reads very well. I think her hood is ace, especially how the rest drapes down her back. I really like her eyes, especially on the second picture. They look "alive" to me. The metallic plates…
Your anatomy is solid, but you are making her a little too muscular. If she is propping herself up her tricep would pop out more than her bicep. You need to work on softening the shoulder that is farther away her collar bone is looking a little weird. You wouldnt actually see it so defined. her neck is a little thick.…
i am currently working on this mdoel and trying to achieve the maximum detail i can possible do with my fan art of jonnah hex, just recently did a massiv eupdate on teh clothing and learnt a little on folds and etc through burne hogarths clothing book. love any help i can get to achieve really high end detail!
#AARRGGBB it depends on the app and if it supports it, otherwise you are right its just 6 for the RRGGBB. The first 2 of the 8 digits are the alpha value. But I guess hex values don't matter much here since autodesk doesn't know about them in their apps.
Hey there! I'm bringing my textures into Unreal along with my static mesh that has various materials. I’ve run into a problem where applying the glass textures and setting them to translucent messes up the hinges on the model. The UVs are all good and everything looks fine in Substance Designer, but once I load the…
Hey! The situation in the 3D industry right now is, mildly speaking, not good. There were a lot of factors but I'm sure you've heard about the layoffs and studio closures. What this means is that it's currently very hard to get a job as a 3D artist. I've seen people looking for jobs for way longer than 6 months, so you're…