Hi, I made an Animation Model by CC Base Model with utilizing low poly 3D Character Shape in the CadNav.com. I' m afraid whether this approach meets the contest rule or not.DDS Texture format was converted, cloth and accessories were copied and detached for the CC Base body exported from Character Creator.CC Base Body with…
Hi All We are a gamebased/eLlearning/serious games company. We are currently seeking character artists and animators for a project which is starting just now. There will be 3 characters in a cartoon/stylized render style with around 1 minute of animation (mostly gestures and looping animations) It would be preferable for…
Latest update ==== Hey :) It's been a while since the last time I did something just for myself, for fun and practice, so here we go. I'm not sure how much time I spent on this one but it's been definitely a while since I started it :) My personal goal : - Create a deadly sexy female fantasy character. - Practice modeling…
Hey everyone! I'm getting set to create a character that I was going to make for the Blizzard Character competition from last Fall; I only managed to finish the concept design, then shelved the idea for a bit. The idea was to create a character that would fit into World of Warcraft's art-style. (I don't play the game, but…
Character Concept Artist Babble Tower Games is seeking a passionate character concept artist for a 1st Person survival horror game. This role involves working with the Game Designer and Art Director to create unique horrifying creations that further game play and story strong narrative. This position requires a strong…
Hey guys. My team is currently in need of a 3d Character Artist. We're a small team of 5 but actively expanding as we reach milestones in development. If interested, here are some details of the project: Skills: Creating photorealistic characters and garments/ Strong understanding of human form and anatomy/ Strong…
This is the current character I've been working on over the last few weeks. Based on the concept by SOPossum over at DeviantArt. I plan on making a fully rendered scene with him after I retopo. I want as much C&C as possible, anything would be helpful. Something important to note, this will be my first character that I…
Hey folks. I'm making a low-poly character at the moment, got to starting the texturing and thought... perhaps I'd better get some feedback (especially on the hair). The tri count is far in excess of the standard PS1 character, but I've given her some accessories and the hair costs a fair amount. Please note, the hairline…
Hey guys! we have a scifi game for mobiles based on unity3d coming up! If you have the following skills contact us via: kontakt@polygonfabrik.de .. otherwise please dont, thanks! - Low poly modeling of characters ( 800-1000 tris ) - Detailed textures hand painted incl. lighting effects ( no shaders used ingame) - Rigging -…