A while back I started modeling an 03 Toyota Celica, I chose to make it slightly deformed in the style of Choro Q (more commonly known as Penny Racers in the US/EU/AUS), which is a collection of toy vehicles produced by Takara of Japan. I recently started to work on it again so I could import it into the PC racing game…
2 nights ago I did a skybox sprint where I created, edited and revisited some work just for the fun of it. The first image I put my Heavens Window skybox in Unreal with a quick World Machine export and a quick water shader. I ended up making a video of me playing around with some savvy god rays. Video here I added a skybox…
Just tried out Uncharted and Gravity Daze at the store test unit. Uncharted looks much better in motion than in screenshots. It's really nice moving around. The controls take a little getting used to and the buttons on the system are all mashed together. That took a bit of getting used to. Gravity Daze is all kinda of…
This is for the blizzard student art contest which sounds really fun. I'm not eligible to enter but whatever :p . My concept is a rat catcher. Still fiddling with his story. I dunno if he should be a rat who is bent on revenge against humanity, funding his plans by catching rats. He doesn't kill the rats but trains them?…
Hello! I like to write stories and I have on many different platforms, nothing completely professional before and was always for fun. Now though, I have another story in mind and I really wish to share it, only, I want it to be in a comic format on Webtoons. If you do not know what Webtoon is, it's a platform created for…
Hi! I had a moment to check out your mesh. I think there is a fair amount of edges that don't contribute much to the silhouette and/ or shading and could be collapsed. The resulting mesh would have edges fanning out increasing resolution where it matters (curved elements). The so re-gained geometry could be put toward mesh…
Contract 3D Artist & Animator (Low Poly, Web Games) Type: Contract (remote, flexible hours) Company: Mid Games Inc. Mid Games is an independent studio building fun, accessible multiplayer web games played by millions of players worldwide. We’re looking for a contract 3D Artist & Animator with strong low-poly expertise to…
Contract 3D Artist & Animator (Low Poly, Web Games) Type: Contract (remote, flexible hours) Company: Mid Games Inc. Mid Games is an independent studio building fun, accessible multiplayer web games played by millions of players worldwide. We’re looking for a contract 3D Artist & Animator with strong low-poly expertise to…
Contract 3D Artist & Animator (Low Poly, Web Games) Type: Contract (remote, flexible hours) Company: Mid Games Inc. Mid Games is an independent studio building fun, accessible multiplayer web games played by millions of players worldwide. We’re looking for a contract 3D Artist & Animator with strong low-poly expertise to…
Hello everyone! I started working on the 3D model for Ifrit (from ff8 ) I still have a lot to learn about 3D and I'm here to ask for some advice about ifrit hairs.. The model is still far from being completed but I already made the body base mesh for sculpt in z-brush and most of its accessories (horns will come soon) I'm…