Contract 3D Artist & Animator (Low Poly, Web Games)
Type: Contract (remote, flexible hours)
Company: Mid Games Inc.
Mid Games is an independent studio building fun, accessible
multiplayer web games played by millions of players worldwide. We’re
looking for a contract 3D Artist & Animator with strong low-poly expertise to bring our characters and worlds to life.
Responsibilities
- Model low-poly 3D characters (typically bipedal humans) optimized for web delivery
- Rig and animate those character models, using both custom rigs and Mixamo bipedal animations (so having an understanding of how to take a skeleton you’ve created in blender, and apply mixamo animations to it, is a must)
- Model other misc low-poly static 3D models (not animated)
Must-Have Skills
- Proven experience modeling in a low-poly style
- Strong rigging and animation skills (bipedal focus)
- Solid Mixamo workflow knowledge
- Strong understanding of concepts like texture mapping, normal mapping, vertex coloring
- String Proficiency with Blender
- Awareness of web performance & optimization constraints (poly
counts, texture budgets, vertex coloring, atlasing, compression)
Nice-to-Have
- Experience on web or mobile casual games
- Familiarity with Three.js or lightweight 3D engines
- Strong sense for playful, readable game art
Game References
We aim for the accessibility and style of:
Work Style
- Remote: Open to applicants anywhere in the world and any timezone
- Overlap: Some overlap with US West (PT) hours is preferable, but not required
- Results-focused, not hours focused: We aren’t bothered if you work 10 hours one week and 40 the next if we’re happy with the output

To Apply
- Email sam@mid.games
- With the subject line: 3D Artist & Animator (Contract) –
- Include a link to your portolio/examples of your work - bonus points if you point out your low poly work or your animation work
Thanks!
Sam