[ QUOTE ] Hardly making their own engine, more like stealing U3 tech. [ QUOTE ] (4) Silicon Knights may alter the Engine without restriction (7) the game engine developed by Silicon Knights is totally independent of the Unreal Engine 3 and therefore is the sole property of Silicon Knights, or, alternatively, the game…
one thing that has been driving me nuts for a while is that I can't zoom to the selected verts while manually editing the projection cage. this is a royal pain in the ass when i have several object spread out that need cage adjusting. anyone know what I can do to work around this? thanks
Hi everyone! I realize Polycount is mostly an artist hangout, but I thought there might be a few programmers who check out these pages, or some of you may know someone who's interested and can pass the message along. We're looking to hire a programmer to move our game Brutal from a Video Concept into a playable demo. (If…
Hello awesome polycount folks, I'm currently digging into more advanced rigging techniques, just started scritping and I've a probably easy mel scripting question. I want to have a single Enum attribute "slider" that changes the translation of an object (to later on snap locators to each others and switch through different…
Hi I am a Blender modeler and I am trying to learn Maya. I could be an idiot, but there are 2 things in Maya I have not been able to figure out how to do and its driving me crazy. Question 1) How to extrude a verticie from a polygon such that only the verticie and edge are created. In blender its simply done by clicking on…
Hi, I'm looking to hire a foliage artist to create some trees and bushes similar to the following: Our title is being developed in Unreal Engine 4 and we're keen to have no more than 2 materials per piece of foliage. We will also need a billboard, but will use the in-game decimator to generate additional LODs. Once these…
Hi I'm interested in learn about environment art but I wanna know, is it required to know substance designer and learn how to create like complex materials in Unreal Engine to become an Environment artist? There's a lot of tutorials an videos on how to make props and stuff but is not that common to find info about this…
Hi all. I'm sculpting on a asian male head but I'm at a point where I am stuck in a rut and can't seem to figure out how to further optimize my sculpt, though I know its not quite there yet "if you know what I mean" Also, I try to keeping the facial style from the pictures instead of the painting. "The eyes are different"…