Hi
I'm interested in learn about environment art but I wanna know, is it required to know
substance designer and learn how to create like complex materials in Unreal Engine to become
an Environment artist?
There's a lot of tutorials an videos on how to make props and stuff but is not that common to find info about this other side of it so
I was wondering.
Thank you guys so much.
Replies
Here is more info.
https://polycount.com/discussion/228333/are-people-actually-use-substance-designer-for-a-job
in all likelihood you won't be allowed anywhere near those things in production but it won't do you any harm to have some experience
In smaller studios they will want people who can do multiple things, so environment artists will need to make their own materials from scratch.
We're about 70 people, for reference.
I would recommend learning how to do basic stuff (in designer and UE materials) but don't worry about the more complex use cases.
What you always want to ask is "can I use this to make my work better?"
Asking the first question seems like you're trying to do only the minimum amount of work possible.
But as you've said, there is a million tutorials for making models and textures but much less for intermediate and beyond tech art stuff. That's because there is less interest as it is more technical.
Tutorials can get you started but if you wanted to fast track more tech-art stuff I think you need to find a mentor. Some senior artist who does that stuff professionally and is willing to teach you or just answer questions on a regular basis. You can find some on patreon, twitch, or just hunt around sites like here or art station and I'm sure you could find a mentor or a few if you wanted. Maybe you pay a few hundred dollars each month for the time but it could save years of learning so I think the investment is a no brainer if you want to learn.
I only know the basics of that stuff but it seems to me it is dependent on strong foundation in math.
On the plus side, YouTube is rammed full of videos explaining linear algebra and shader related things so getting the principles jammed into your head is fairly painless(apart from the headaches)
Freya holmer and 3blue1brown are a couple of good channels to poke at.