Hi guys. Yesterday I started a fun project - cyberpunk city environment in UE4. Today I completed rough blockout in 3d package. This scene will be sat at night. Also there will be rain and lots of emissive things too :D . I made a little plot for environment: The scene takes places in imaginary Hydar City. A few days ago…
* Hi, my name is Dmitry. I am 3D environment and props artist. I started my career in 2014 in mobile gaming industry and VR. * I strongly desire to find studio or team that works with interesting projects. I'd be very glad to learn new things and improve my skills. * My passion is environment and props. I love playing…
Hello! I'm just getting started with a 6 day project. The goal is to make a small, grassy 3D environment island with a couple of things on it; an old stone wall, a burnt patch of ground, a small burnt tree, an open chest filled with gold coins and maybe some old stone arches and a stone pathway. I will keep the polycount…
Hi guys! We can finally share the stuff we did for World Of Tanks for the last 16 months. As a part of a team we were responsible for modelling, sculpting, baking, texturing, level art/set dressing, environment setup and some particle VFX and lighting setup (depends on the environment) as well as developing and…
Hello Polycounters, I'm currently working on a 3D environment project in my graduate program, and I wanted to share my journey through this project with the Polycount community! I work a lot with Maya, but I have used very little Zbrush and Unreal. I hope to use this thread as an opportunity to better my skills with Maya,…
The dumpster i actually and old one I did to a city environment. I havn't change the texture on that one yet :P Tought the model maybe will fit in anyway. Just put it in there to get the feeling. The reason I put the environment in a desert was because i did't want to build hundreds of different building and to block the…
Hey hey - the building looks great but as it stands, there's no presentation and its just another building. While its good practice to work on something like this, if its for your portfolio and you're hoping it'll impress I'd strongly suggest you push it further. What's the goal of this piece? If its to show of your skills…
Heyo polycount, here's some of the breakdowns of some of the environments in Party Animals More breakdowns at Artstation The game was created in Unity, here's one of the levels Safely Afloat:
Hi guys! I make this topic to upload the progress of my new environment based on this concept art: In this environment, I wanted to practise terrain creation (with textures blending and foliage) and try to recreate the destroyed church by using mesh decals and layered masks to control the dirt in each asset. I would…
"Tropical Subterranean Industry": The latest addition to my game environment portfolio! My intent was to create an underground tropical biome, embedded with heavy industrial vibes. I also wanted to introduce bright colours that made the scene pop. This corridor is entirely modular, and you can reduce or add more assets on…