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[WIP] [UE4] Swamp church environment

OscarEsteban5
polycounter lvl 4
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OscarEsteban5 polycounter lvl 4
Hi guys!

I make this topic to upload the progress of my new environment based on this concept art:



In this environment, I wanted to practise terrain creation (with textures blending and foliage) and try to recreate the destroyed church by using mesh decals and layered masks to control the dirt in each asset.

I would appreciate so much if you guys could give me feedback throughout the project creation.

Thank you in advance.

This is the progress so far (there are still placeholder assets as the trees that will be changed):



As you may notice, the skybox is a little bit different than the one in the concept because I decided to give a more overcast look after not finding a perfect one. However, I would like to show you the first hdri so you can see which one would be better.





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