Please send resumes &
portfolio to ross@rylem.com 3D Character Artist Location:
Redmond WA Contract:
18 months Responsibilities · Create top-quality character-related models and textures. · Work closely with Character Art Lead and Character artists to create
believable Sci-fi armors Required Qualifications and
Skills · 3+…
Hello, I’m a 3D character artist specializing in realistic characters for cinematics and film. I’m looking to collaborate on a film or game cinematic where I can contribute production ready characters while continuing to develop my skills alongside a team. I have a strong foundation in the full character creation pipeline…
UPDATE: I have an update! SUBHEAD: Unexpected Pitfalls So I got sick of microslop's shit for the very last time in November of last year. I didn't post on microslop's forums that I was switching to linux, and then keep using microslop's products. I just did a buncha research about which distro would be best for me and…
Hi guys! My name is Nikita, I'm making a Dbal a3 laser model. With working mechanics. It will be animated and show how its mechanical base works, etc. I originally went with the CAD (Plasticity-fusion 360) pipeline - export via Plasticity - to Zbrush (finishing High poly) - blender (creating low poly) - marmoset baking -…
im trying to achieve realistic wood, antique 15th -17th century, i have tried to create a nice wood but it just looks fake. My teacher said its to do with the roughness maps which create realistic wood, and i wish i knew what he was talking about and wondered if there are any turotials which will get me great results and…
Please send resumes &
portfolio to ross@rylem.com Junior 3D Character Artist Location:
Redmond WA Contract:
18 months Responsibilities * Assist Character Art Lead in managing and giving model feedback to outsource companies. * Take existing high poly assets and create low poly models, texture bakes and texture masks,…
Hi, I’m currently working on a ~10-minute 3D short film and I’m looking for an experienced rigger to collaborate on a main character. Project context * Personal short film (solo project) * Creature: quadruped with stylized semi-realistic anatomy * Software: Autodesk Maya (Arnold pipeline) * Goal: clean, animation-ready rig…
By : Error Code 404; Owner : Sauren Error Code 404; Is Recruiting, we are a collection of veteran devs looking to pump out fun games for are supporters, for are first game as a team we've been working on a prototype for a battle royale fighting game, if you are interested please contact me at my discord facebook to twitter…
Cheers for the great advice guys. I've also decided to ditch the plans I had for one of my modules for creating a great rig and using MAXScript. I'll still do some scripting in my spare time, but instead I'll use that module to create an environment. Not really sure how I'm going to pass the module (it's my dissertation…
Awesome style, reminds me a lot of Psychonauts. The only bit that looks off to me is around the rear tire. The dirt coming up around the bottom of the car is harshly squared off and it just looks kind of off to me. I would also like to see some ice cream and whatnot added to the shelves inside, just to add some more depth.…