I've got to second what people are saying here. Take it easy with what you're trying to do. With the number of maps that you were initially considering per character, you could very easily end up with 9 - 18 maps at 2048 for each. Now consider in a shooter there may be up to 15 players visible at moderately close range.…
Hi all, I'm currently completing a project for my portfolio and I need some help. I want to avoid Scaleform if possible as I have zero experience in Flash and Actionscript, and I don't want to have to learn a whole new programming language. If possible, I'd love to work out a way to do this with Kismet. What I'm after is…
About This is my university final year project - a game concept that involves a space pilot who must search an abandoned industrial colony for a means of escaping the planet he has crashed on, which is covered by a mind-altering fog that is gradually driving the pilot insane. The player must avoid dark areas throughout the…
Hi everyone! We are happy to present you our student project : Feral. We are working on this game as a team of 7 Supinfogame Rubika students and we will release the prototype on PC in July 2016. During the production, we will post regular updates (mostly graphics), so stay tuned if you would like to discover more about the…
Hi, I'm working on game where player main movement is flying so he can get very personal with vegetation. Main theme is FPV miniquad racing (small drones with on board camera). I want to ask what is typical triangle count for current and next gen trees and foliage in general. What would be your suggestions how to approach…
What the game is about: The game is set on another planet, in a very realistic open-world survival (multiplayer) jungle environment. The planet is inhabited by many creatures and plant life that have absorbed radiation from a nearby star making them bio-luminescent. The player has been dropped into this world and must…
Project Cyberpunk Racing I’m currently working on updating my portfolio. My current project is for the general audience. I plan on having a Character and Vehicle for the initial design. So that I can try and tell a story. This document is to help me keep track, and have all the list of features I hope that can make it into…
Hey man, sorry for the very delayed response. I've been working on some very important that has eaten all my time recently, but a blue screen and a decided rest has given me the time to give you a hand, if it still helps. Substance let's you modify your texture on the fly, with whatever change you want. It does not have…
Well its been quite a while! The 3D visual team at work has been pushing towards getting into more interactive projects. I have been leading the charge since I have always found interactive media interesting. Back in collage I took a few courses learning Macromedia's Director and learning the Lingo scripting language that…
I just wanted to provide a quick update on our goals and plans for the semester. I've received a few questions in PMs and elsewhere about what the project is, what the goals are, etc. One of my main goals is to have transparency with you, the community. We want any and all feedback you have, even if it is "That sucks." As…