I'm having an issue inside of my UDK scene where, I set up a master material so that I could instance my assets off and just connect the base textures up nice and easily before I start introducing cube maps and other elements. Nothing special happened till I connected the specular, and now its just completely overriding my…
I'm having trouble working out the correct combination of nodes to effectively green screen a texture, I've been using 100% magenta as a block color on the UV sheet to indicate a texture I want to be replaced via the shader settings but I've yet to find out a way to convert magenta areas of a sheet into a mask before…
Hey I came up with the idea how cool it would be to paint your specular maps directly in the viewport with realtime lightin in max using a special shader. From this starting point I thought, why not painting bumpmaps and normalmaps too in relatime on the mesh? While this is just an idea, I am curious if this could be made…
I am trying to follow the Quixel video on DDO Painter for beginners and and am running into an issue creating my color map. My colors get overlapped and it looks nothing like the example provided. I tried searching via google for anything but to no avail I am still stuck. Here is a pic of what I am getting:…
Hello, I'm new to Polycount so I hope I'm doing this feedback thing right :) Recently I applied for a 3D Artist job and I had to do this assigment: creating a mid poly ( under 20k tris) 3D model of Peterbilt Cabover truck with Diffuse, Roughness and Metallic maps for a mobile game. I ultimately didn't get the offer, so I'd…
Well, Chat GPT now makes python scripts that builds you complex node based setups for both geometry nodes and shader nodes in Blender and I managed to make its AI image Generator build me exactly images ( alphas mostly) I asked after. After 3-4 correcting approaches . A thing I couldn't get from PHotoshop/firefly AI that…
Hi to everyone, i have a singular question. I'm playing around with specular effects, i'm pretty newbe since now and i have this question. I would like replace the "white" effect of the specular with a texture, not just change the color of the specular but put in a texture. I explain better. I have a head, i want that an…
Hello everyone! I hope you can help me with the issue I am struggling with for some time already.I have a simple model with simple materials set up. Normal map is backed adequately but when I try to bake VRayDiffuseFilterMap or VRayCompleteMap in preview strange darkening appears http://joxi.ru/YmE3ex7TZz6DPA and in the…
Howdy. While I've been busy sending out applications / looking for the next freelance opportunity, I thought I'd kill several birds with one stone for one of my newer projects. (Make a new piece to show, Improve my handpainted/Diffuse-only skills, and brush up on breaking down and following an established style/aesthetic)…