Hello everyone, sharing with you a big environmental project that I will start working on today for my personal portfolio. This is really a project I have high hopes for. I want this project to be playable and viewable from a third-person perspective (ready for the game) after completion. Of course I'll limit the area…
If interested please shoot me a message with a link to your resume and portfolio. Thanks! Jonathan Environment Artist Cryptic Studios is looking for a talented Environment Artist with the ability to consistently create compelling and aesthetically pleasing environments in any given style while adhering to polygon and…
Hello Polycount, So I am currently a student attempting my first 3D environment scene. Since I am fairly new to environment modeling I will be studying and using a modular workflow for my scene. I won't be texturing my scene yet, but I want to have my scene fully modeled out and put together in Unreal Engine 4 with some…
Creating a Japanese Shrine Environment in Unreal Engine 5 by Aniket Rawat https://www.wingfox.com/c/8722_17162_17431 You will learn the whole modeling process of all the details and the ornamental style designs for the shrine in Blender. You will learn to create high-quality and realistic materials and the key features of…
Portfolio: http://www.hadidjah.com/ I just got back from GDC with a pile o' feedback on the art itself, so while critiques on the content is still absolutely appreciated, I would really love any thoughts on the actual website as well. Currently I'm working on a small environment piece to make it look, well, more like an…
Looking for a Sci-Fi Space Environment 3d Modeler / Texture / Concept Artist to work on a virtual reality game. Game is already released on Gear VR and looking to improve environment assets. Example: Asteroids / Ice Crystals. Interested? E-mail me at justin@orangebridge.studio with subject "Polycount Work" . Include a link…
Hello everyone! This is my 3d stylized environment that I'm currently working on. I'm currently a student at university and about to search for the internships. So I want to add this project to my portfolio once I'm done with it. My goal is to become 3D environment artist in the video game industry, especially on stylized…
Hey guys, just trying my hand at some proper environment modelling for games ofcourse. I've had a good look through the Polycount environment wiki and although it's got some great tips I couldn't find what I was looking for. It's simple stuff really. I just want to know how you guys go about setting up an initial outdoor…
SteamLabs has production beginning with minimum of 6-8 weeks in duration. All positions require 20-30 hours per week minimum availability. We have multiple positions now available for experience freelance environment modelers and prop internships. Maya preferred, Max acceptable. Strong ZBrush sculpting required in all…
*updated* Hello everyone, My name is Artur and I'm looking for work as environment or prop artist. About me: I'm a self taught environment artist. I learned it for one year, and then got my first job at Crytek. Unfortunatley I worked there for just one year, because I moved to my wife in Japan Tokyo to support her. I…