We are looking for someone that can sculpt amazingly detailed Lovecraft Mythos monsters. This will be close to full-time work, so please ONLY apply if you have that availability. Artists must have these skills:* professional level in Zbrush sculpting * available for at least 30-40 hours a week * familiarity with…
We need someone that can sculpt top notch demons and barbarians This will be full-time work, so please ONLY apply if you have that availability. Artists must have these skills:* professional level in Zbrush sculpting * available for at least 40 hours a week * familiarity with optimizing/Exporting STLs from Zbrush * able to…
I really would like to have a digital tutors account, but before paying the full price i wanted to ask wether or not it is legal to maybe get some more people to hop on the band wagon for a group licence. As in... total strangers... Thats the second point, if this is valid, would somebody like to join up with me? the more,…
The Isle of Man government is seriously considering asking ISP's and MSP's to consider allowing P2P sharing of any music content, once a 'license fee' is paid by the user.. At least that's how it would appear having read the following: http://www.theregister.co.uk/2009/01/19/isle_of_man_music_tax/ ..and this..…
Hey guys. Just started working on a new prop for my Portfolio. Thought I'd post to get some feedback. It ain't much to look at yet, but it's never too early to get some critique. So, about the model in particular. It isn't based off of a specific telephone model, but instead is a sort of amalgamation of all my references…
First of all I would like to say I looooveZbrush. Its like you think it-you make it. No need to worry too much about topology. Special thanks to this one secret video tut website ive fiiiinally got to grips with this. I didt even know how to use the transpose tool :0( Anyways ive decided to make this simple scene from…
I started work on recreating a pavillion that’s at one of my relative’s house. Recreating it in 3D has been very simple thus far. The structure itself is nearly finished–just a few small touches left. After that, it’s all props (which there are a lot of, by the way). This is intended to be a modeling test for me–I don’t…
Hello everyone. I want to learn the process of creation different environment assets for realtime PBR with the help of photogrammetry. For now i have some basic understanding of the whole process. So the this topic is some kind of journal. and I hope some advices. Thx. For now the pipe line is some kind of: 1. Make some…
I'm still fairly new to the UE4 engine. I was wondering if anybody had any tips on how to export out multiple kit pieces into the engine in a quick manner. I'm using 3dsMax as my 3d editor. What I'm finding difficult is I have to painstakingly move each kit piece to 0,0,0. Then select the rendermesh as well as the…
Im having some strange saving and backup problems with max 2009. I have a max file that has about a 5% chance of crashing max every time I save, which is strange but ok because max will backup the file each time I save so I can go back to the last saved version. But while figuring out that it did backup on save i found out…