Progress update, started working on the frame, here's a progress gif, not particularly granular (because I made it going back through the incremental saves not while I was modeling it) but maybe it's interesting to see nonetheless. About 5/6 hours of work total so far. Asymmetric details, grips, trigger and palm safety…
Hello Polycount! C: This will be my progress thread for my new project, a low poly style floating island occupied by a little civilization. I am going to be creating the same environment in four different seasons to develop my understanding of colour palettes mainly using lighting. Reference and…
Hello everyone, here's a little presentation: http://www.polycount.com/forum/showthread.php?t=95305 After seeing that thread: http://www.polycount.com/forum/showthread.php?t=88366&highlight=motivation+graph for the first time, i finally understood why i always start something new and never finish what i started (in 3D). I…
Hi! I'm an artist in games with around 10 years of work experience. Always wanted to post here but never did. This is the initial costume design part of my work that was done some time ago almost all in Marvelous Designer. At this stage I like to use MD to sketch out outfit ideas and add my non-clothing items as 'trims'…
Newest Update: I am going to be posting my progress on here for my last school project in the hopes that with your critiques and my hard work I can have something nice to show when I graduate! A team of two others and I are making a 3rd person game made in Unity with a slightly cartoony feeling, where you play as a monster…
I'm working on making a new environment piece in UDK and while my progress on it might be slow I would like to get more feedback along the way as I'm working on it. First I have a few reference images and the blockout in MAX viewport with some very crude lighting placement. It's a bit darker than I want it to be in the…
Hi Yall! I'm trying to get more involved in forum and such so I thought I would post my current work in progress! (Open for critique) The idea behind her character/story was essentially what if there was a racing game where your rode on manta rays in the sky. So I started working on her and her ray and I plan to make an…
So, some time ago I wanted to get into 3D but I then foolishly dived in to trying to create a human character and effectively crashed and burned. This time, armed with Blender, I want to progress in a smoother manner by working on simple things and working my way up as my knowledge increases. To that end, my current idea…
Often when people (colleagues, friends, admirers etc) see my digital artwork and comment most nice things about them say that they just need to learn this software or that tool and they'll be able to create amazing artwork really annoys me as they don't have a clue that a skill in this case digital sculpting or drawing…
Hi all, So i'm new to the hand painted scene, and polycount. I don't really have any experience with painting or digital painting, so any pointers and critique would be very welcome. There is a lot of inspiring work on here, so i thought i'd get some motivation going for my own stuff too and log my progression. So here is…