Being a fan of One piece and also wanting more experience rigging a really stretchable cartoony model I decided to model and rig up Luffy here. It has certainly been a very fun project and I learned much on modeling an anime styled character, creating a rig that can do many of the things luffy does on the show (Such as…
Our company is developing a theme park simulator that has gained a lot of attention. We are looking for artists that can help out with modeling amusement park rides and environmental objects. We have a very small budget, so cost is a factor. The project is alot of fun and we have a strong following that looks forward to…
yeah I am off to greece for a week next wednesday with the missus. I really am not a fan of flying TBH. I don't freak out, but feel apprehensive all thru the flight. anybody else like this? looking forward to the holiday , but wish I did n't have to fly. My brain says ,' hmm you r in a giant metal box and its not fun…
Hey, This is my first contest on polycount. Since I'm a huge fan of League of Legends I thought it'd be so much fun to participate. I'll be doing a redesign/rework of the original Irelia skin since I think it looks pretty outdated. I started blocking out the character in Zbrush. I'd appreciate any suggestions or feedback…
LATEST UPDATE: Hello Polycounters! THE LAST METROID IS IN CAPTIVITY. THE GALAXY IS AT PEACE. After a few months of being busy moving and settling to a new place with new job, I finally have time to work on personal projects again. As a long-time Metroid fan, I have always wanted to make a fan art of Samus. After seeing…
[Final Update: 1/30/2013] [vv]58231570[/vv] Update--9-13-2012 (Night): Update--9-13-2012 (Re-block V1): Going back to blocking it out to fix some of the proportion issues. Boxes/Cylinders/Spheres. Images first, text after. Working on a gear from one of my favorite games, Xenogears ('98, Squaresoft), Weltall. I'm making…
Sup folks, I've recently been playing a lot of Sea Of Thieves and couldn't resist attempting some fan art! Currently working on the Pirate Lord's staff trying to incorporate some style found throughout the game with its characters and props. Currently having some trouble deciding on what to do with the shaft, do I try a…
One Piece fan art I made based off of Dracule Mihawk's Black Blade. It was modeled in Maya, the maps were baked in xNormal, and it was textured in Substance Painter. I want to say it's done but I'm pretty sure it has some issues that I'm overlooking or some level of detail that I didn't achieve. I want to improve this…
Hey wanted to share my latest project I have been working on. This was my first go at tackling PBR and still going through growing pains. I had a lot of trouble with getting my model to look like it does in Substance Painter into Marmoset. I got close, but they is still a difference between the two. Also here is a helpful…
Hello, I'm a 15 year old looking to have better skills. I'm also new to polycount. So I guess this is where I will start. Feedback on my flaws would be great. <<< I've put that on my last thread but this is only my second one. I just thought I should include that so you guys know who I am. Here I have taken a break from…