Hello all, been working on this for a bit. MK2 Grenade from Half Life. Concept originally from fusion 360 and converted for gameish res. You can find the original post here: https://www.artstation.com/artwork/KqVy9 Concept created in fusion 360 by Ed Fedorei, Alex Khaliman and Myself. Their portfolios Below…
Hey people! This is my first personal project where i try to texture and model following a photorealistic/realistic art style. In my opinion, 50% of the total look will be given by good lighting and composition, but for now i just need to know if i still have to adjust issues, or if i can feel proud of what i did and put…
Hey folks, I was recently inspired by the new trailer for the BotW sequel and wanted to finally attempt to do this character justice. Block in & sculpt are in-progress. I'm aiming for game-res with painterly PBR textures and a simple environment for presentation.
hi i have a project i`ve been working on and since tonight whenever i load it it shows me the mesh and textures. then has the red bar loading at the bottom and once that reaches around 80% sp2 just crashes . i submitted the crash report but is there any way to uncorrupt the project?
Do you guys know any tutorial on how to create a Directional and proper Alpha map for Marmoset. I'm looking online and I saw some details in Marmoset website, but it doesn't include how to create them. Thanks!
I have one 50% off coupon to the person who PM's me first. No software hoarders please (having multiple lic in order to sell one...). I wanna get this to someone who would really use it.
After retopo re-sculpt and quick texture you can see a quick preview! Any suggestions would be awesome, please bare with me if it takes a while to finish because I am 13 and school, so yeah.
When I try to render out with wireframe turned on, some of my meshes on my character don't show the wireframe or instead i get little dots where the verts are Anybody know what's wrong or how to fix this?